Mechabellum tips for new commanders
New to Mechabellum? Conquer its tactical depth with essential tips! Learn unit synergies, counter enemy strategies and dominate the battlefield.
Let's dive deeper into Mechabellum—the explosive PVP autobattler where strategy trumps reflexes. Here’s how to outthink, outmaneuver and obliterate your opponents as a new player.
1. Master the phases: planning vs. combat
Planning phase (60% of your success):
Commit to your choices: Once units are placed or upgraded in a round, you can’t undo them. Every decision must build toward a long-term strategy.
Anticipate future rounds: Leave space for reinforcements or flanking units. A cramped formation gets wrecked by AOE.
Combat phase (learn & adapt):
Watch which units die first and how enemy formations collapse. Did their crawlers overwhelm your frontline? Adjust next round.
2. Specialists & starting units: Build a foundation
Specialist selection:
A specialist offering early units pairs well with aggressive flanking.
One with bonus supply suits economy-focused play.
Starter units matter: If your specialist gives Crawlers + Fangs, lean into swarm tactics early. If they offer Sledgehammers, build a tank-heavy core.
3. Economy: Supply is your lifeline
Prioritize income:
Supply increases by 200/round, but unlocking larger units (e.g., Fortresses) costs extra. Balance unlocking new units vs. upgrading existing ones.
Unlock strategically:
Early game: Grab cheap, versatile units (Crawlers, Fangs or Mustangs for anti-air/AOE).
Mid-game: Invest in high-impact techs (e.g., Phoenix sniper range).
Sell underperformers: If your Melting Point is getting destroyed by chaff every round, sell it and pivot to AOE units like Vulcan.
4. Towers: The heart of your strategy
Left tower provides temporary buffs:
"Take a loan" gives +300 supply now but costs -100 next round—use it for a game-ending push.
"Extra deploy" lets you place 3 units instead of 2. Ideal for surprise flank attacks.
Right tower provides permanent upgrades:
Attack stats: level 1 and level 2
Defense stats: level 1 and level 2
Mobile beacon: Reposition units mid-battle. Key for saving snipers or redirecting tanks.
Oil slick: Slow enemies in a lane. Pair with fire units (Vulcans) for chaos.
Defend or destroy towers:
Losing a tower applies a damage debuff to your army. Protect yours with steel (Rhinos) or sacrifice a tower to bait enemies into a nuke.
5. Unit roles & hard counters
Swarm Units (Crawlers/Fangs):
Strength: Overwhelm with numbers.
Counter: Arclights (AOE lightning), Vulcans (flamethrowers), or Mustangs with anti-swarm tech.
Tanks (Sabertooth, Fortress, Sledgehammers or Rhinos):
Strength: Soak damage for DPS units.
Counter: Melting Points (armor-piercing lasers) or e.g.: Scorpions (high single-target damage).
Air Units (Wasps, Phoenix, , Phantom Rays, Wraiths or Overlords):
Strength: Ignore ground units and snipe towers from flank.
Counter: Mustangs with anti-air upgrades or Marksmen (prioritize air targeting).
6. Positioning: Win before the fight starts
Frontline: Use Rhinos or Fortresses to block chokepoints. Add Shield Tech to Fangs to create a “wall” for squishy DPS.
Backline: Protect Phoenixes (snipers) and Vulcans (AOE) behind tanks.
Flanking (Post-Round 1):
Send Crawlers or Wasps to attack undefended towers. Even if they die, they split enemy forces.
7. Battlefield devices: Turn the tide
Anti-Missile Turret: Essential vs. heavy missile units, e.g.: Stormcallers.
Proximity Mines: Drop them on common flanking paths.
Energy Shield: Protect key units from artillery in the first 10 seconds of combat.
8. Tech upgrades: Quality over quantity
Focus on 2-3 Core Units:
Example: Upgrade Mustangs with +AOE damage and anti-air missiles to counter swarms and air.
Avoid spreading upgrades across 5+ unit types—you’ll run out of supply.
Elite Units: A Level 2 Phoenix with +30% range can snipe backline units safely.
9. Post-round choices: high-risk, high-reward
Reinforcements vs. Abilities:
Reinforcements (e.g., Overlord) are reliable but predictable.
Abilities (e.g., Nuke) can surprise enemies but require precise timing.
Rare units: The Overseer can be very situational and sometimes help to snowball the game.
10. Advanced mind games
Bait the Nuke: Place cheap units in a cluster to trick enemies into wasting their nuke. Use mobile beacon to change key unit pathing so you could save them.
Fake flanks: Deploy a single Crawler on a flank to force the enemy to split their defense.
Tech bluff: Invest in a few stormcallers and if you notice that enemy buys mustangs and invests in Missile Intercept upgrade - sell them.
Combine flank pressure + AOE + air units to overwhelm their decision-making.
Watch replays—especially your losses. Why did your Phoenix die first? Did you neglect flanks? Fix one mistake at a time.
🎯 Final Tip: Mechabellum is chess with explosions. Every loss teaches you a counter. Every win teaches you a new strategy. Now get out there and crush the competition!


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